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What Was The Matrix?

8 o'clock, June 1, 2003

Dragged my corpus derelicti out of the house this evening long enough to see The Matrix: Reloaded. My expectations were already set by the mixed (and not-so-mixed) reviews; and the level at which they were set turned out to be just about right. So I wasn’t disappointed. But I wasn’t exactly captivated, either.

I’ll leave the plot alone. Even with all the Philosophy 101, the plot was still the best thing about the movie. Will Shetterly’s already dissected the pacing and the structure, so I won’t go into those, either.

So no spoilers, okay?

But:

Here’s the thing about The Matrix: Whatever you could say against The Matrix, it did have style.

Here’s the thing about Reloaded: It doesn’t.

Car chases, explosions... we’ve seen all that a hundred times — as the trailers for League of Extraordinary Gentlemen (talk about low expectations... but I digress) and Terminator 3 reminded us before the green katakana even started scrolling down the screen.

And the things we hadn’t seen before The Matrix, we’ve seen now; and The Matrix did it better. With the exception of a Bullet Time kick or two, Reloaded’s kung fu scenes and shootouts alike never reach the balletic grace of the first Matrix; nothing to match, let alone top, Neo’s training match with Morpheus, or Neo’s and Trinity’s slow-motion destruction of an entire SWAT team, impeccably choreographed and timed down to the chime of the elevator doors. Even on the fourth or fifth viewing, both of those scenes still send a chill down my spine, but today I got more of that from a split-second shot of two kids practicing kenjutsu in the preview for The Last Samurai than I did from Our Feature Presentation.

And then there’s the cinematography. That green patina that overlaid Thomas A. Anderson’s lowlife world, the grime of tenements and the dilapidation of half-abandoned shops and subway stations, the mid-70s cars, the whiff of circa-1980 depression and fatalism, the sense that nothing ever changes — all the things that subliminally suggested both the ugliness of the Matrix and the marginality of the ‘free’ humans’ existence in it — gone, replaced by a clean post-dot-com metropolis, packed with placements for Cadillac’s 2003 product line. If this is as bad as it gets, I’ll stick with the blue pill, thanks.

The tension between that verdigris demimonde and the shiny controlled world of the System — exemplified by the offices of Metacortex, the gleam of the cop’s mirrorshades (80s!), the polished marble of the lobby that Neo and Trinity demolish in that aforementioned slow-mo scene — not so much gone as diluted to meaninglessness by too many changes of scene and atmosphere, until we lose the ability to associate any of them with anything.

And as for Zion — I’m sorry, but I’ve seen better government, better spirituality, and better sensuality on Star Trek. That’s saying something, and it’s not saying anything good.

Don’t get me wrong; Reloaded is good summer fun, and it certainly has its moments (most of them involving either Hugo Weaving or Gloria Foster). But that’s the thing: it’s just summer fun. The Matrix was the cyberpunk aesthetic brought to life; by comparison, Reloaded is only an above-average action flick.

Comments

Good review.

But I think I may've been the only geek on the planet who didn't think much of the original movie.... It just didn't impress me much. I'd seen all the is-this-real stuff before, in Dick stories among other places, and the stylish cinematography, though nice, didn't seem to me to go that much beyond the little I'd seen of Hong Kong martial-arts movies.

On the other hand, I entirely missed all the this-never-changes stuff you're talking about, and I like that idea a lot; maybe I should go back and re-watch the first movie with the right expectations.

—— Jed, 12:04 PM, Monday, June 2, 2003

Thanks. Understand, I didn’t think the original said anything new; the theme was very Dick, the aesthetic was very Gibson. (I still think only two science fiction films have ever been made that deserve full marks both as science fiction and as film: Blade Runner and Twelve Monkeys.) But I’d never seen either brought to life quite so well on the screen.

On the subject of alternative readings, another accident that it’s interesting to read as deliberate is the way that the city in which Thomas Anderson lives is never specified, and in fact is no city of the real world we know: it’s Sydney superimposed with Chicago street names. That’s a hint, if you like, that this isn’t the real world.

I hope you enjoy the original film more with the ‘timelessness’ reading — and I do think it is an alternative reading, rather than something the Wachowskis intended, or they would have carried it through in Reloaded.

Though really I think it’s the only way to make sense, at face value, of the explanations we’re given in the first film, that the Matrix simulates “the peak of [our] civilization.” There’s a whole time-related can of worms they never open. For instance, if it was 1999, Matrix-time, in the first film, and it’s now 2003, in a decade or two the machines are going to have a recursion problem... I can explain that away in terms of some of what we learn at the end of Reloaded, but not without spoilers, and again, it’s something I doubt the Wachowskis actually thought much about.

Anyway, these days, if I can derive some enjoyment from contemplating the ur-movie that could or should have been made instead of the one I’m actually seeing, I usually count that as worth the price of admission. And it’s not like you could really film something like a Greg Egan novel and have people actually understand it.

—— David Moles, 12:35 PM, Monday, June 2, 2003

Ah...comments seem to be working again. :)

David, you say that you feel the fight scenes were technically superior in the first film (at least that's what you seem to be saying).

I disagree.

I think in terms of actual staging, choreography, skill, and direction, the fight scenes are superior in the sequel. What I think they lack, what makes them fall flat as action sequences, is that there is no emotional impact, no tension, and no character growth inherent in any of them.

You mention Neo's training scene with Morpheus. It's more than just a couple of guys kicking each other. Morpheus isn't teaching Neo how to fight (he's already uploaded all the skills). He's teaching him the boundaries and potentials of the Matrix, and how to enhance his skills by forgetting his preconceptions about what he thought was reality. *That's* why the scene works. The student is learning. The character is growing.

Ditto Neo's fight with Agent Smith in the first film. When he turns to face Smith in the subway, that has emotional impact, because the character is making a pivotal decision. He's choosing to believe in the prophecy and confront this much more powerful opponent. *That's* why that scene works.

There's none of that in any of the fight scenes in Matrix Reloaded. None of them exhibit character growth or tough choices. They're pretty set pieces. The structure of the film is: Go to A, get a plot coupon, have a fight. Go to B, get a plot coupon, have a fight.

So basically I think the fight scenes in MR are actually technically superior, but emotionally vacuous, and that's why they don't work.

—— Derek James, 11:04 AM, Tuesday, June 3, 2003

Actually it was the emotional angle I was talking about, at least as far as the hand-to-hand combat scenes are concerned. (The gunfights just didnt’t impress me at all.) You’re absolutely right about the lack of character growth or tough choices; and most of the time the characters don’t even seem to be in real jeopardy. (After we’ve seen Morpheus take on all those Smiths, do we really expect the Merovingian’s assorted henchmen to give him any trouble?)

The one thing that did bug me “technically” in Reloaded’s fight scenes was the way the agents seemed to be using a more polished, kung-fu-like fighting style — one of the nice touches in the first film, I thought, was the straightforward, brutal way the agents fought. What does someone who can’t really be injured, can’t feel pain, and has superhuman speed and strength need technique for?

Oh, and Morpheus’s grip on the katana was totally wrong. But now I’m drifting into serious geek territory, and I ought to quit before I go any further. :)

—— David Moles, 8:31 PM, Tuesday, June 3, 2003